Maze Solver [2]

I got ported the core maze solver code (everything except the gui code) to C. I haven't tested it yet; just got it compiling a few minutes ago. Anyway, it should run quite a bit faster since I can use fancy pre-allocated memory pools instead of sluggishly allocating and releasing objects all over the place (as in Objective-C). I have high hopes. I'll post some benchmarks after I get it tested.

I have to go see The Phantom of the Opera now. I'll finish this when I get back.

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